How to Play Sims 2: 1. Steps (with Pictures)1. Buy and install The Sims 2. You can find the game at any electronics store. If you're a beginner, don't install any expansions just yet; the more complex the game is, the harder it is for you to learn to play it. After watching the intro, you will be asked to select a neighborhood, or to create one if you want to. If you have never played The Sims 2 before, do neither; click on the Tutorials button (the one with the two dice) and start familiarizing yourself with the look and feel of the game.
You have 3 options: Pleasantview, Strangetown, and Veronaville. Pleasantview follows the story begun in The Sims 1; Strangetown is, like the name tells you, a strange town where all kinds of paranormal things happen- aliens, ghosts, mad scientists and so on; Veronaville is a neighborhood inspired by Shakespeare's plays, with its own Romeo and Juliet and other such characters. Choose the neighborhood that sounds the most appealing to you. You can choose to continue with an existing family, but creating a new one helps you learn faster. Create 2 adults for the beginning: a man and a woman. Creating children and teens require better skills at Sims 2, while creating elders restricts much of your options.
The Sims 3 Lifetime Rewards LTR List and Lifetime Reward Cheat. The Sims 2 for the Nintendo DS. Instead of a reality show contestant, the DS edition of The Sims 2 centers on the travails of a young sim questing for money and influence to help renovate a decrepit hotel in Strangetown.
You can choose various hair styles, facial features and outfits for your Sim. The most interesting feature of The Sims 2 is the aspiration system- while The Sims 1 was a quite boring, endless game (your Sims never aged, and they had absolutely no wishes and/or purposes in life), your Sims now have wishes they must fulfill in order to keep them happy. The aspiration is the most important part of the game- basically everything you do with your Sim revolves around it. There are 5 aspirations in The Sims 2. Warning: they fear commitment, so don't have them getting engaged or married.
The way you place personality points will have a huge impact on your gameplay with that Sim. Your Sim can be sloppy or neat, shy or outgoing, lazy or active, serious or playful, grouchy or nice, and everything in- between. It's recommended to display personality points equally- 5 points per personality trait (the maximum number of points is 1. But even a better option is to display personality points according to your Sim's aspiration: for example, for Sims with the Popularity aspiration, you have to make them more outgoing and nice, while for Sims with the Knowledge aspiration, you have to make them serious and active. Families start of with 2. Sim money), which will soon prove to be very little. However, this is enough for the beginning.
The Sims 4 Aspirations List Reward Traits, Satisfaction Totals, and Milestone Summaries. The Sims 4's Aspirations are life goals that Sims may select, allowing them to complete a checklist of objectives to earn Satisfaction. Cheatbook is the resource for the latest tips, codes, cheat codes, unlockables, hints and secrets to get the edge to win. Personality is what drives most sims. The complex structure of sims' personality affects so many things. This article looks at each personality and its effects on sims day-to-day lives. Aspirations could refer to: Aspiration (The Sims 2), the personality attribute of a Sim in The Sims 2. Secondary aspiration, an additional personality attribute in aside from the primary aspiration in The Sims 2: FreeTime.
Most pre- made houses already have the basics- a toilet, a shower, a fridge and a handful of other objects- but you will still need to buy other very important items like beds. You can get your Sims jobs by clicking on the newspaper and selecting . For each newspaper delivered to you, you have 3 job options; choose the best paid one for each. Keeping them fulfilled means having your Sim do things so that their motive bars are always in green.
A yellow motive bar means a semi- fulfilled need; an orange motive bar means a poorly fulfilled need; a red motive bar means a critically unfulfilled need. The needs a Sim has are the following.
Hunger- the most basic need of a Sim. If the hunger bar goes red, the Sim will die. To keep this need fulfilled, make your Sim eat by clicking on a fridge and selecting one of the options in there (except juggling with bottles; that won't help at all). Make sure your fridge is full most of the time. This need gets low when your Sim has spent too much time standing up. To fulfill it, just have your Sim sit down or lay on a couch or bed to relax.
If it goes very low, your Sims will wet themselves- nothing very bad will happen, it's just that they'll remember the embarrassing moment.. A Sim needs energy in order to do something. Fulfill this need by having your Sim sleep or take a nap on a couch. When this need goes very low, your Sim will pass out. Keep your Sims entertained by having them do something fun every now and then- watching TV, playing a game, reading a book and so on.
Your Sims' Fun meter will go very low during work/school. Have your Sim talk to another Sim whenever this need goes down- see, that's why it's recommendable to put 2 Sims on a lot, when creating a family! To keep it fulfilled, place decorations around the house, keep your Sims' house free of garbage, broken objects, vermin and spoiled food and make sure you place windows in each room. Each Sim has a list of 4 Wants and 3 Fears. Fulfilling a Want awards a number of Aspiration points (which can be used for acquiring some very fun stuff later in the game) and fulfilling a Fear subtracts a number of Aspiration points. When a Want or Fear is fulfilled, it disappears and is replaced with a new one. Your Sim's Wants and Fears influence the Aspiration meter- which goes up with every Want you fulfill and down with every Fear you fulfill.
The Aspiration meter will go a little down every hour (while not subtracting any of the Aspiration points). Keep your Sim happy by fulfilling some of his/her Wants. A Want will look something like that: . To be able to explore certain features of the game, your Sims must be rich; and simoleons come with jobs. Of course, there are also several cheats that help you get tons of money, but forget about them for now, if you want to learn how to play.
Also, each job has interesting rewards- which can be also acquired with cheats, but it's more satisfying to know your Sims worked hard for their belongings, right? There are 1. 0 promotion levels for each job; you usually start off at level 1. Each level has certain requirements, like skill points and family friends. There are 7 Skills your Sim can have.
Cooking- this skill makes your Sim be able to cook more meals, and is also important in some careers, for example Culinary. It can be increased by cooking, studying Cooking (click on a bookcase for options), and watching the Cooking channel on TV.
It is also useful in some careers, such as Military. It can be increased by repairing broken items and studying Mechanical. It can be increased only by practicing Speech or Romance in front of a mirror. It can be improved by swimming, exercising at a special machine, exercising in front of the TV or practicing yoga.
It is important in careers like Medicine and Science. It can be increased by playing chess or using a telescope (can be used at any time of day, but gains logic faster when Stargazing).
It is also important in careers like Criminal and Business. It can be increased by playing the piano, painting or writing novels on the computer. It can be increased by cleaning things around the house and studying Cleaning. It can be really interesting and thrilling to take care of a child Sim.
Build up your two Sims' relationship and make them love each other; then click on a double bed, make both Sims lay on it, click on one of the Sims while selecting the other one and choose . This is only possible for a male and a female; see, that's why beginners are advised to create a family composed of a man and a woman. Your female Sim will get pregnant and have a baby in 3 days.
There are 6 development stages in a Sim's life. Baby- That's how a Sim's life begins. The baby stage lasts 3 days, after which, every hour after six o'clock, a member of the household will try to . If they don't get there in time, you have to wait until they get it right. Buying a birthday cake is much easier and helps the baby Grow Up more quickly.
A baby is not selectable, has few needs- basically all you have to do is feed him or her, make sure he or she gets enough sleep and change his or her diapers. The baby will instantly know all the household members, so meeting a member of the household won't appear as one of the memories. There are very few ways you can interact with a baby. A toddler is very difficult to take care of. When your young Sim reaches the toddler stage, there are a few things you must do.
The first concern of a Sim parent is to teach their toddler how to speak, walk and use the potty- that's what makes it so difficult to take care of a toddler, as the young one is very stubborn and learns very slow. A tip for inexperienced players who want to keep themselves sane while growing a toddler Sim: acquire the special milk for toddlers that is found in a Sim's aspirational rewards list; that would make them learn faster, if the one who uses it has a high aspiration level.
It's cheap enough, about 7,0. Next, do the training in this order, if your Sims don't have Wants related to training a toddler: first Teach to Speak, then Teach to Walk, and last Potty Train (potty training is the most annoying, as the toddler is often unwilling to sit on it and the toilet gets flooded every time you empty the potty). Parents with the Family aspiration will have Wants related to doing the training, so make sure you decide which parent does which training, so you fulfill their Wants. Warning: your toddler's needs go up and down very quickly.
Last, if your toddler has been taught everything they need to know, buy them some toys that teach them skills- this way it would be easier for them to build skills. It takes 4 days for a Toddler to grow up.
Every day, from Monday to Friday, at 0. When they get back from school, they bring a notebook (their homework), which must be completed next day or the child's report card will go down (from - A to - B, for example); same with skipping school. The first thing you have to do is have an adult, teen or elder teach your child how to study; the child will finish homework way more quickly if you do. Also, don't let your child's needs go too low (especially Hunger and Social), or let them home alone, otherwise expect a visit from the social worker.